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GIGABYTE GeForce GTX 1650 D6 4G

6.600,00 EGP

GIGABYTE GeForce GTX 1650 D6 4G (WITH BUILD ONLY) Powered by NVIDIA TuringTM architecture and GeForce ExperienceTM, the GeForce® GTX 1650 4GB GDDR6 128bit memory interface integrated 170 mm tiny card size 80mm unique blade fan 1590 MHz core clock

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Graphics Processing

GeForce® GTX 1650

Core Clock

1590 MHz

CUDA Cores

896

Memory Clock

12000 MHz

Memory Size

4 GB

Memory Type

GDDR6

Memory Bus

128 bit

Memory Bandwidth (GB/sec)

192 GB/s

Card Bus

PCI-E 3.0 x 16

Digital max resolution

7680×4320@60Hz

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Description

GIGABYTE GeForce GTX 1650 D6 4G consider the best because none of the other Turing GPUs can fulfil the role of a budget version of the finest graphics cards, the GeForce GTX 1650 was a foregone conclusion. This is most likely the Turing architecture’s final implementation (at least on 12nm). Because of the new TU117 chip.

GIGABYTE GeForce GTX 1650 D6 4G

The new TU117 GPU, which is a smaller and thus less expensive version of the TU116 powers the GTX 1650 found in the GTX 1660 and 1660 Ti cards.

The memory configuration and number of SMs (Streaming Multiprocessors), which influence the number of CUDA cores, texture units, and ROPs, are the main variations from the 1660 line.

It’s still made on TSMC’s 12nm lithography, leaving AMD’s Radeon VII to use 7nm for the time being. With 4.7 billion transistors, the die size is about a third smaller than the TU116.

check our product: Gigabyte GeForce RTX 3070 Ti GAMING OC 8G

GIGABYTE GeForce GTX 1650 D6 GIGABYTE GeForce GTX 1650 D6 GIGABYTE GeForce GTX 1650 D6

GIGABYTE GeForce GTX 1650 D6 4G

The GTX 1650 contains 4GB of GDDR5 memory, which is clocked at 8GT/s, the same as the GTX 1660 and the previous generation GTX 1060 cards.

It has 128GB/s of bandwidth, slightly more than the GTX 1050 Ti, thanks to four active memory controllers on a 128-bit bus. It also includes 32 ROPs (Render Outputs).

TU117 and the GTX 1650 have 14 SMs in the GPU core, which translates to 896 CUDA cores and 56 texture units.

The GTX 1650, like all other Turing GPUs, can do concurrent FP32 and INT calculations, speeding up gaming workloads by 15-35 percent (depending on the game) over the previous Pascal architecture.

The desktop 1650 doesn’t employ a fully activated TU117, but there is a mobile edition with 16 SMs and 1024 CUDA cores, so a GTX 1650 Ti is possible—in fact, I’d bet on it.

GIGABYTE GeForce GTX 1650 D6 Specification:

Multi-view 3
Card size L=152 W=114 H=36 mm
PCB Form ATX
DirectX 12
OpenGL 4.6
Recommended PSU 300W
Output DisplayPort 1.4 *1

HDMI 2.0b *1

DVI-D *1

Power Connectors N/A
SLI Support No

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Additional information

Graphics Processing

GeForce® GTX 1650

Core Clock

1590 MHz

CUDA Cores

896

Memory Clock

12000 MHz

Memory Size

4 GB

Memory Type

GDDR6

Memory Bus

128 bit

Memory Bandwidth (GB/sec)

192 GB/s

Card Bus

PCI-E 3.0 x 16

Digital max resolution

7680×4320@60Hz

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